Session 26

This week I annotated the level design screenshots for tech.

This was so they understood where the mechanics needed to be implemented in the level design and I could focus on working on implementing / fixing the UI.

Streets –

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ATjPRAD.png
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FiWL8B5.png

 Sewers –

C67YmeM.png
PHPXQJd.png
Flg4zew.png

Forest –

DFwDa1e.png
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mMLczXQ.png
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