This week in session I started to look at changing up the camera angle, this change was suggested to us as it was quite difficult for the character to see the enemies. Along with the camera change I will start looking at audio cues for when the enemies are approaching as we have the flash light as the visual cue.
Camera Idea :


This idea does mean we see more of the terrain so will need to consider time restraints on making extra assets.
We also made the decision that when the red fox can push/pull an object it will be a purple/red glow and when the arctic fox can hide in a spot it will glow blue.
I will be making these changes to the UI in the next development session after I have finished working on the intro for the game out of session.