This week out of session I worked on finishing off the block out for the sewers.
There weren’t many changes with the design other than how the level ended.
After you turn the generator on it will turn lights on in the rooms, you will unlock the door to the previously flooded area and behind an object which the red fox has to pull is a hidden vent that when you jump down will start an event (currently being tested) where the camera will follow from behind the fennec fox as water starts flooding the pipe.
There will be UI in place to tell the character that this event is happening.
This week in session I will start the block out for the forest.


