This week in session I started working on the block outs for the streets area.
Screenshots of progress so far :










While working on the block out I found a couple of issues.
The first issue is with the tutorial level the hiding for the arctic fox is too big of a jump, i will bring this issue up with the tech team next week and decrease the distance however this also means that the assets will need moving forward.
The second issue i found was that on paper the level seemed much shorter however with the scale in engine the level without any of the enemies was already too long, therefore I removed some of the buildings and made the others smaller. I also changed the way that the level played out in the second section.
This means I will also need to consider cutting down the other two areas also as they are starting to become levels instead of small areas within a level.
Out of session this week I aim to complete the block out area for the streets and re design the sewers and forest. I also hopefully aim to start working on some of the design fixes in the tutorial area once tech has finished fixing their issues.