This week in session was focused on getting the areas finished with base assets (not polished) in for the Friday deadline.
They also needed to be completed so we could get backgrounds started for each of the areas.



Before Fridays deadline the Main Entrance area needs to have all the final assets in instead of being a base block out.
And
Before next weeks session the In game HUD widgets need to be created along with a basic design of the main menu and the pause screen. Included a list of all the tooltips that will appear in game along with the design for the tooltips.