This week in session I created a timeline for the tutorial level of our game.
This timeline shows how the whole level will play out, what animations are needed, what tooltips / UI changes need to be made and when and a preview of how the screen will look when playing.
The purpose of this timeline was to show / remind members of the team how our level will play out, what tasks they need to do and mainly for seeing how a change in the game will affect how the whole timeline plays out.
For next weeks session I plan to have the UI base functionality down and have a mock design ready for next semester when we start making the UI look ‘pretty’.